(This is the forty-fourth installment of Dice Tales, an ongoing series of posts about RPGs as storytelling.) *** Last week we talked about the ephemerality of game narratives and what you would have to do in order to record one … Continue reading
(This is the forty-fourth installment of Dice Tales, an ongoing series of posts about RPGs as storytelling.) *** Last week we talked about the ephemerality of game narratives and what you would have to do in order to record one … Continue reading