(This is the thirteenth installment of Dice Tales, an ongoing series of posts about RPGs as storytelling.) *** For the last two weeks I’ve been talking about trust in RPGs: the trust between a player and a GM, or between … Continue reading
(This is the thirteenth installment of Dice Tales, an ongoing series of posts about RPGs as storytelling.) *** For the last two weeks I’ve been talking about trust in RPGs: the trust between a player and a GM, or between … Continue reading